Finally made a second turret for at least a pair. They're fully IR capable, compatible with Tamiya and Henglong. 3 Servos actuate pan, tilt, and recoil. The novel feature is a singular rc transmitter can control up to 16 turrets independently - allowing for up to 8 turrets per team that a single player can switch between - much more interesting than controlling a single stationary turret. For in-the-field configuration, a set of DIP switches allow the setting of reload time, health pool, and TX/RX address. If multiple turrets are set to the same address, the transmitter can control them simultaneously.
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Multi-Turret Single Controller, quick switch
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You have come a long way from the prototype used at the last LA Tanks battle. That one was hard enough to fight against now this. Dang!!!! These “turrets” open up a lot of new possibilities. Can’t wait to see how they change the dynamics of IR battling.Originally posted by LegoDEI View PostFinally made a second turret for at least a pair. They're fully IR capable, compatible with Tamiya and Henglong. 3 Servos actuate pan, tilt, and recoil. The novel feature is a singular rc transmitter can control up to 16 turrets independently - allowing for up to 8 turrets per team that a single player can switch between - much more interesting than controlling a single stationary turret. For in-the-field configuration, a set of DIP switches allow the setting of reload time, health pool, and TX/RX address. If multiple turrets are set to the same address, the transmitter can control them simultaneously.
If I might add a thought. It would be nice if they could be hit from behind or at 45 deg incriminates.
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