Review and Discuss: Heng Long 1/16 Scale "M4A3 Sherman" Tank

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  • James
    replied
    Originally posted by AndyP57
    My son has the basic model and we are looking to upgrade by adding metal tracks - this seems simple enough. The other upgrade we are considering is adding to the current BB setup by adding IR so he can battle against similar fitted tanks - is this upgrade possible for the basic heng long model ?
    It is possible sure but you would have to upgrade the control board. But in reality, anything is possible with enough determination

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  • AndyP57
    replied
    My son has the basic model and we are looking to upgrade by adding metal tracks - this seems simple enough. The other upgrade we are considering is adding to the current BB setup by adding IR so he can battle against similar fitted tanks - is this upgrade possible for the basic heng long model ?

    Leave a comment:


  • Beeg
    replied
    Originally posted by Rubicon99

    Not here yet though just google search “1/16 RC Sherman parts” sit back and enjoy......
    OK, thanks.

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  • Rubicon99
    replied
    Originally posted by Beeg
    Sorry if I missed it but is there a thread for custom parts, not just upgrade mechanics, for different versions or other scale details for the M4?
    Not here yet though just google search “1/16 RC Sherman parts” sit back and enjoy......

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  • Beeg
    replied
    Sorry if I missed it but is there a thread for custom parts, not just upgrade mechanics, for different versions or other scale details for the M4?

    Leave a comment:


  • NCflying
    replied
    So I was able to install a muzzle flash LED for the sherman without removing the airsoft unit. It looks pretty darn sweet! Will post up pics when I get a chance.

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  • NCflying
    replied
    Has anyone removed the airsoft from the Sherman yet? I am wanting to install a muzzle flash LED and am down to the airsoft mechanism but cant get to what I think are the final screws.
    Attached Files

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  • KV2_driver_13
    replied
    Thanks!

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  • Alpha
    replied
    Originally posted by KV2_driver_13
    Love the review! Are there different smoke fluids that I can use with the tank without doing damage to the generator? The smoke looks odd in my opinion and I want to see if there are some more realistic-looking options. Would I be able to use a small humidifier to fit into the hull and connect it to the MFCB for a more realistic look?
    KV2_driver_13 The glycerin oil is fairly standard. It will always vaporize in the same way and propagate in the same way. For more "realism", I'm unsure if you're looking for different density, different diffusion, etc.

    I have a water-based humidifier-style device in my WLM Excavator (in the Construction forum), but its color is identical to Heng Long's heated oil device. They do differ in propagation, however: the humidifier "oozes" more steadily instead of surging in sync with the device's piston, and the humidifier dissipates much more quickly compared to the lingering heated oil.

    If you're looking for "realism" in terms of proportional smoke that emits more or less smoke effect in sync with throttle position (idle, accelerate, cruise), you'd need to upgrade to an MFCB that supports proportional smoke. These are rare and expensive. We'll post more details soon.

    The Sherman hull is not very spacious, but part of the fun with tanks is tinkering, so far be it from me to tell anyone what they can't attempt to shoehorn into their machines. If you do decide to DIY, keep us posted!

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  • KV2_driver_13
    replied
    Love the review! Are there different smoke fluids that I can use with the tank without doing damage to the generator? The smoke looks odd in my opinion and I want to see if there are some more realistic-looking options. Would I be able to use a small humidifier to fit into the hull and connect it to the MFCB for a more realistic look?

    Leave a comment:


  • Too Many Hobbies
    replied
    Stupid double post.


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  • Vaseline
    replied
    Originally posted by akadave
    I figured out the issue. It was the hop-up unit balled up in the barrel. Had to take it apart to fix it. Its working fine now. Found a good labeled schematic of the plug location, plus it helps to take the cable wrap off to see what goes to what. I think Im good now. Thanks everyone for the help!
    I make a label out of white masking tape around the wires and write what channel it goes to before I pull it out.

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  • JDMac761stBP
    replied
    The Sherman struggles on my carpet. Not even thick. Have to go slow. Paranoid I might split a track doing turns and three-sixties.

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  • akadave
    replied
    I figured out the issue. It was the hop-up unit balled up in the barrel. Had to take it apart to fix it. Its working fine now. Found a good labeled schematic of the plug location, plus it helps to take the cable wrap off to see what goes to what. I think Im good now. Thanks everyone for the help!

    Leave a comment:


  • Too Many Hobbies
    replied
    Next time you get a jam, just try running a flexible wire down the barrel to clear it. Will save you a lot of time.

    I use the flexible green florist wire.

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  • Alpha
    replied
    akadave I'm glad you got it opened up!

    As far as unplugging the wires, I've never had an issue with them. Just grip both wires firmly near the base of the plastic connector, and pull firmly out, with a slight wiggle as needed. Note that the connectors have a raised tab, to ensure the polarity is aligned.

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  • akadave
    replied
    I was able to get the unit out. The last part required spreading the turret apart to release the pivots from the holes. The issue was the hop-up. It was balled up in the breech of the barrel with a BB stuck in it. I was able to disassemble it and get it cleared and the BB unit back together. Didnt have time to finish the repair. My only concern is the plugs on the end of the wires. I may not get it right the first time putting them in place and they are very stubborn to get out. I had to use hemostats to get them out. Im afraid I will damage them. Is there a trick to it?

    Thanks

    Dave

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  • Rubicon99
    replied
    Originally posted by akadave
    I have version 6.0. Thats a lot of little plugs to remember where they go lol!


    That is why you take a photo of the wires prior to unplugging them so you can have a visual reference where they go back.

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  • akadave
    replied
    I have version 6.0. Thats a lot of little plugs to remember where they go lol!

    Originally posted by Rubicon99

    First you need to unplug all the wires leading to the turret from the upper hull mounted control board (if a 5.3 version) or unplug them from the MFU “black box” (if 6.0 versions).

    Unscrew the large black turret “ring gear” and remove it. After this the turret will come right off.

    On the the bottom of the turret there are access points to the screws that hold the upper and lower turret parts together. Remove the screws through these points and the upper and lower turret parts will separate.

    Once the turret is in two pieces it should be very easy to remove the Airsoft “cannon” for further inspection and or repair.

    NOTE: Take photos of each step along the way for reference and reassemble in the reverse.


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  • Too Many Hobbies
    replied
    I wouldn't be surprised if it wasn't just jammed...My Tiger Tank jams fairly often for some reason. I keep some wire handy and just run it down the barrel and it unjams the BB.

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