Note that this is a preorder for a batch of <10> to be ready at ~Mid March Time Frame. I will refund everyone if I end up not getting enough orders.
Pre-order for another batch of IR Remotes now open!
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Pre-order for another batch of IR Remotes now open!
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Speaking of updating the design of things, I wonder if there is demand for an alternate version of your anti-tank mine? Maybe call it an anti-tank bunker. It would work just like the mine except instead of using a motion sensor to detect a nearby tank, it would fire its ir attack because of a timer that could be set for different intervals. 5 seconds, 10 seconds, 15 seconds, 20 seconds, etc. Such a device could be placed in a simple styrofoam or cardboard bunker with its hit sensor and ir attack led facing out the gun aperture. It could cover many yards of ground, as an anti-tank gun would and pose an interesting challenge for tanks trying to approach it and knock it out.
The anti-tank mine is very good but has a small detection range, as a mine should. Something that constantly interdicts with long range fire until knocked out would make a nice addition.Comment
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I like Wolf's idea. Also, make some output channel connectors to link to a scale cannon or turret would be nice.Don't just fly--WREAK HAVOC!!!Comment
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SoCal RC Tank Club Facebook Group
Largest active RC Tank club in Southern California
Gathering 1-2x monthly/All Ages & Experience levels welcomeComment
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I am pleased with mine, though mine is white.
One thing I notice is that it gives a choice of different tamiya codes: double shot, uber (one shot kill, I think) and repair shots. Has tamiya, or anyone for that matter, ever made use of these additional codes in battle games?
a jagdtiger with 9 hit points firing one shot one kill codes taking on a platoon or so of medium tank configured shermans comes to mind as an interesting possibility. Anyone have any experience with these other tamiya codes?Comment




. Order #1....checked
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