Note that this is a preorder for a batch of <10> to be ready at ~Mid March Time Frame. I will refund everyone if I end up not getting enough orders.
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Pre-order for another batch of IR Remotes now open!
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Pre-order for another batch of IR Remotes now open!
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Originally posted by LegoDEI View PostI'll be updating the design slightly to have better UI and to be potentially more compact, as well as being able to hold more options.
The anti-tank mine is very good but has a small detection range, as a mine should. Something that constantly interdicts with long range fire until knocked out would make a nice addition.
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I am pleased with mine, though mine is white.
One thing I notice is that it gives a choice of different tamiya codes: double shot, uber (one shot kill, I think) and repair shots. Has tamiya, or anyone for that matter, ever made use of these additional codes in battle games?
a jagdtiger with 9 hit points firing one shot one kill codes taking on a platoon or so of medium tank configured shermans comes to mind as an interesting possibility. Anyone have any experience with these other tamiya codes?
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