Originally posted by hunsal
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It's a jet with a takeoff weight of 4200g including battery, making it a rather heavy aircraft at this scale (1:10), and you can definitely feel that, despite the almost perfectly tuned gyro (AS3X+). But I'd like to point out one advantage right away: the relatively high weight of the 8S version and a CG a good 2.5cm behind the mark (battery at the rear stop of the foam ramp) result in a flight pattern and feel as if I were flying a manned aircraft. All the more so, given that the truly wonderful AS3X+ now functions not just like a gyro, but actually like an attitude computer! I took off and flew the aircraft without an active gyro on the first flight, trimmed it... but landing would have been too tricky.
That's why I landed with the gyro active on my first flight... wow, no problems, and the thing lands like it's on rails, even the wind is a minor issue - really! I think with the update from Spektrum's AS3X to AS3X+, Spekturm has once again achieved a milestone in the field of gyros, something you can't find anywhere else on the market, not even from PowerBox Systems or Jeti, nor from AURA8. I love this jet; despite its weight, it's extremely maneuverable, very fast (a good 200 km/h, not measured yet), and very easy to fly and land with AS3X+ active. I got my gyro settings from the YouTuber TwoBrother I mentioned earlier; this guy does an excellent job in this regard!
Conclusion:
I can recommend this jet to any experienced pilot because - fun is guaranteed!
Cobra, cobra spin, and flat spin maneuvers work very well thanks to the CG positioned far back!
A jet that can be flown very faithfully, except that the inertial effect of much larger models is still not achieved, which should be clear, but otherwise, slow high-G or high-alpha maneuvers are very successful and look fantastically realistic.
This F-16 can, of course, also be flown without a gyro, but then please position the CG further forward or as described in the instructions. Otherwise, good luck with the landing.



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